RM Cloud
Generate distance field cloud texture.
Node Data | |
|---|---|
Display name | |
RM Cloud | |
Internal name | |
Node_RM_Cloud | |
Inheritances | |
| Node_Processor | |
| Node_RM_Cloud | |
Inputs | |
Node_RM_Cloud | |
dimension |
Dimension |
vec3 |
Position |
vec3 |
Rotation |
slider |
Scale |
slider |
Fov |
vec2 |
View Range |
enum |
Shape |
slider |
Density |
slider |
Threshold |
int |
Detail |
float |
Detail Scaling |
slider |
Detail Attenuation |
gradient |
Colors |
bool |
Use Fog |
Outputs | |
Node_RM_Cloud | |
surface |
Surface Out |
Related Links
- Base Code: /scripts/node_rm_cloud/node_rm_cloud.gml
- Shader [sh_rm_cloud]: /shaders/sh_rm_cloud/sh_rm_cloud.fsh